
From the adorable dodo bird to the massive American mastodon, the ferocious saber-toothed cat, and the terrific T. Rex, enchant your guests with animals from the past in Zoo Tycoon 2: Extinct Animals. Head out on a paleontology dig to search for fossils, assemble your finds, and then take them to the Extinct Research Lab to bring your Extinct. Zoo Tycoon 2 guide on StrategyWiki. Zookeeper Collection is an edition of Zoo Tycoon 2 bundled with the African Adventure and the.Original Creators: Many people deserve credit for making this project the best it could be.
Zoo Tycoon 2 Dinosaur Mods Free Roam Animals
Zoo Tycoon: Marine Mania This expansion pack in the Zoo Tycoon franchise provides more than 20 new marine animals, customizable aquatic shows.Bugs : The Terapusmordax gets pregnant but never gives birth and the Percerodon will not breed at all and may ignore the provided shelter.Credits : Weta Workshop's book The World of Kong: A Natural History of Skull Island and wikizilla.orgDescription : A large Pack containing 20 creatures native to the fictional Skull Island including the famous King Kong, Sumatran Rat-Monkey, and Skullcrawler. Four pieces of playground equipment for the kids to enjoy, A new shelter for very large animals that resembles Skull Mountain, two Skull Island themes arches, and a Skull Island themed Reptile Kiosk are also included. This is a single large ZT2 file containing almost everything needed for a Monsterverse zoo.Original Models? Some are unchanged from the originals but others have been extensively modified by me enough to cunt as a new model. Make sure you place your downloads in C:/Program Files (x86)/Microsoft Games/Zoo Tycoon 2. The Amazon download creates other extra folders so make sure your mods are in the right one, I've seen a lot of people with this problem. If you are still having issues check here:Installed Mods Free Roam Animals.And xp featuring animals from the hit documentary from impodsible pictures.
Zoo Tycoon 2 Dinosaur Mods Series Of Video
Just like with the previous titles, the sequel and its expansions were mixed into one big Updated Re Release named Zoo Tycoon 2: Ultimate Collection. This game also had expansion packs: Endangered Species (2005), African Adventure (2006), Marine Mania (2006), and Extinct Animals (2007). The three original games would later be combined in Zoo Tycoon: Complete Collection, a compilation which also came with new bonus animals, objects and an additional pack of endangered species.The sequel, Zoo Tycoon 2 (2004), brought the franchise into the world of 3D graphics and changed several mechanics, while still following the same set of ideas. It was followed by a couple of expansion packs which added dinosaurs and other prehistoric animals ( Dinosaur Digs, 2002) as well as marine life ( Marine Mania, 2002) to the mix. The first game was released in 2001, to fairly positive reviews. Zoo Tycoon is a series of video games (mostly for PC) where the player is given the task of managing a zoo, keeping both its guests and animals happy and healthy, or not.
The Marine Mania expansion (and possibly the Dinosaur Digs expansion) adds an option to pick guests up and move them out of your way. In the first game, sometimes guests wander into your way while trying to build things and you have to wait for them to move, which can actually get tricky because often when they move out of the way more guests will wander into the same spot. Many scenarios in the second game begin with an already established zoo that contains popular - oftentimes endangered - animals that otherwise couldn't be adopted in the beginning of the scenario, but will help attract visitors while you expand the zoo. Aurochs cows in the "Extinct Animals" expansion have a visible udder, but it doesn't have any teats. Animals Lack Attributes: Animals in ZT2 squat to poop, but nearly all have no orifice to poop through (the hippos do have an anal dot for whatever reason).
Zookeepers being unable to reach an animal/food dish/poo for no reason at all. (Though sometimes that message will show up but when you click over to check it out the animal is eating/drinking from the very thing they supposedly couldn't get to.) The animal's inability to reach a certain pile of food or food troughs for absolutely no reason. Artificial Stupidity: Many, in both the original and in the sequel.
Zoo guests are annoyingly dimwitted. Fortunately this was somewhat fixed for the sequel Extinct Animals. Marine Biologists are even worse. Meanwhile, the only scientist in your park who isn't on the island will be trying to get there to put the dinosaur back in a cage. If you put 500 scientists and a dinosaur on an island, the scientists will completely ignore the dinosaur which is eating them up. It should be noted that this is sometimes the player's fault if they forgot to add a staff gate (in the sequel anyway, as gates are automatically added to enclosures in the original) or if the gate is blocked by another object, but just as often the keeper simply has no excuse.
Real life mating habits are far more nuanced and complicated than what this installment makes them out to be, especially for the ones deemed "monogamous" (requiring a dedicated mate) in-game. Mating in the first game is divided exclusively between "monogamous" and "polygamous". Occasional gaffes in animals' descriptions (Galapagos giant tortoises on the mainland?) or the criteria of a challenge (jaguars, whose breeding range extends into Mexico and possibly the United States, not counting as a North American species). In other words, a perfect representation of reality. Of course, the zoo is what they blame.
In the first game this is probably for balance, as selling your animal's young, or alternately, waiting until they reach adulthood and selling their parents, are still very good ways to make money. Most animals have one offspring, with only a few having more, even if they are lions or other animals with larger litters. Species where normally the females would give birth all around the same time don't, presumably so the player doesn't have too many animals to sell.
Possibly the writer confused them with lions? In any case, they are satisfied with just two of them in a exhibit like all the other big cats (obviously bar lions), so this mistake didn't extend to actual game play. In the first game, the info article about tigers claims they live in groups. In the sequel, all birds and reptiles properly lay eggs, but the blue marlin in Marine Mania still gives birth. The dinosaurs (with the exception of the hidden Triceratops in the first game, which lays eggs when the Dinosaur Digs pack is installed) correctly lay eggs, as does the primitive turtle Meiolania. Your birds, reptiles, and in Marine Mania, fish (barring some sharks and the manta ray, which do give birth, because the eggs hatch inside the mother), octopi, and squid are said to have given birth when they have young, instead of laying an egg. Ignoring size differences is somewhat justified with the tiny models of the first game, but it's noticeable in the sequel.
Flamingos and anteaters eat hay in the first game. The two species do get along in some real-life zoos though. Black bears and grizzly bears can co-exist in the same exhibit, despite the two being enemies in the wild. The second game fixed this.
You can give primates large bundles of bananas to eat. It actually is possible to have free-ranging peafowl without guests panicking in the game without expansion packs installed, but after installing the second or later expansion packs, guests will panic when they see peafowl outside their enclosures. Well, you can try, but guests panic. It's not possible to have free-ranging peafowl like many real zoos do.

The "insect" house building from the second game houses three animals: a scorpion, a spider, and a beetle. Flamingos are one of the second games shortest-lived animals despite regularly reaching the age of 60 in captivity. The second game fixed this. Moose are unable to swim in the first game despite spending a considerable amount of time in the water. Alternatively, you can make a pack consisting of just all males or females.
Boreal forests are a type of temperate forest, with the boreal forest having more coniferous plants while the temperate forest has more deciduous ones. Artistic License Geography: The second game lumps all forests other than boreal forests and tropical rainforests into the temperate forest biome. While animal buying is retained in the second game, animal selling was removed, as the adoption mechanic that allows you to send an animal away by adopting it out to another zoo does not yield money. There are some scenarios that avert this by having animals donated to your zoo, as would be the case of many actual animal sanctuaries. Artistic License Economics: In-game zoos buy and sell animals, despite real-life zoos using a barter system to keep the conservation of animals ethical. However, in a strange mix of this and Shown Their Work, the Zoopedia article correctly refers to the inhabitants of the insect house as arthropods.

